Feb
13th

Four films that need games made of them

Files under Features | Posted by Justin | Email, Facebook, Etc.

Plenty of films get adapted into video games, but yet there are some that manage to slip through the cracks. They might not all be blockbusters at the box office, but they’d all make for interesting games. For once, let’s take films and make unique new gaming experiences out of them.

Sudden Death
sudden_death.jpgMuch can be said of the films of Jean-Claude Van Damme, and much of that negative. However, it’s hard to deny that during the 90s he made some very enjoyable action films, including this one. The marketing pitch had to be “Die Hard in a hockey arena” and it shows. Van Damme spends much of the film in brutal one on one fight scenes and crawling around hiding from terrorists. Somehow though, if one can turn their brain off for a bit, it works at being entertaining.

Electronic Arts should snap this one up now while also snapping up exclusive rights to the NHL. Then, brand this game with the official NHL license and watch the money pour in. Sure, the NHL might not like being linked with a terrorist filled action game, but they’d love the scene where Van Damme suits up and heads on the ice. It’s a perfect match for EA Sports’ hockey game engine. One caveat, this game could not be made without voiceover work from Powers Boothe reprising his character. In fact, every game could be improved with voice work from Powers Boothe.

The Poseidon Adventure
poseidon_adventure.jpgJust to be clear, this game should be based on the 1972 disaster flick The Poseidon Adventure, and not the made for TV version or the 2006 remake simply titled Poseidon. The film was the tale of an ocean liner capsized at sea and its passengers’ journey to escape. An all-star cast included Gene Hackman, Ernest Borgnine, Roddy McDowall, Shelley Winters, and of course Leslie Nielsen.

The game version could finally be the game to get the disaster genre right. Disaster: Day of Crisis for the Wii looks like it might end up as vaporware. A big name license for Poseidon could be what it needs to make it to sores. The game could borrow from The Legend of Zelda: Majora’s Mask and set a time limit to the game, offering multiple paths to explore each time. One room of fire? Check. One room of loose electrical wires? Check. One room filled with sharks? Why not?

Midnight Madness
midnight_madness.jpgThis film is not well known by most, which is all the more reason it could make for a very unique gaming experience. The film was about teams of teenagers battling each other in a cross town scavenger hunt. Each item was found by first figuring out a riddle or puzzle to know where to look. Then, each cliquish team would rush to find the next clue, sometimes sabotaging one another along the way. The best part? It marked Michael J. Fox’s feature film debut. Without it, we might not have Marty McFly today.

What does that sound like to you? Of course, another fun filled Wii mini-game collection! Solve riddles and then play a fun Mario Kart style racing game to the next clue, or be slightly more ambitious and make it a Grand Theft Auto style adventure-without the killing prostitutes part. Be sure to include lots of oddly out of place voice samples, including a Michael J. Fox sound alike as there’s no way this game could afford him
Three Kings
three_kings.jpgThe very idea of this one may sounds bizarre, as how do you make a video game of a war film that isn’t exactly pro war? The tale of American soldiers trying to steal gold during the first Gulf War is well known for its intense gun shootouts where every bullet is tracked. Someone gets shot and you see the damage the bullet does as it tears into them. Add in to the mix the moral dilemma as the soldiers discovered their help truly is needed and you have a very different blueprint for a game.

First-person-shooters could use a breath of fresh air. While BioShock was a good first step, the genre needs something revolutionary, and a game based off this film could be just that. Make it super realistic, similar to the Rainbow Six games of old. One shot would almost always equal one kill, meaning there’d be no rushing out into a firefight. Add in the moral dilemmas that Knights of the Old Republic and other titles have attempted, but crank them up a notch. Shoot an innocent and have an enraged band of locals attack you, and keep hunting you for the rest of the game. Part Fable, part Call of Duty 4, and part Rainbow Six, the game could leave many truly affected unlike almost any other game out there.

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