Microsoft claims sales doubled since price drop Video of the day: Sonic cereal commercial Criterion Collection uses PS3 as reference Blu-ray player Game design workshop: Cheer Squad Prince of Persia film first look
Prince of Persia film first look Actor Bernie Mac dead at 50 Friday the 13th (2009) premiere trailer Resident Evil CG movie trailer premiere The Omen unleashes Hell on Blu-ray
Five tattoos that are turn-offs Video games can be dangerous for your relationships Five signs for men that your date is a jerk Five signs for women that your date is a jerk Navigating different religions in dating
Wikipedia is not plagiarism Celestine Apprentice Pizza Pizza New site design My Essay
McCain campaign accuses Times? Dark Knight piece of media bias Kucinich introduces bill to impeach Bin Laden God says Clinton?s unwillingness to admit defeat echoes Satan God calls on Obama supporters to heal intellectual delusion God unsure what to think of McCain’s little basketball gambling ring
Re: Mario Kart Wii Friend Code Exchange Re: Super Smash Bros. Brawl Friend Code Exchange Re: Super Smash Bros. Brawl Friend Code Exchange Re: Mario Kart Wii Friend Code Exchange Re: Super Smash Bros. Brawl Friend Code Exchange
Feb
26th

Square’s multi-platform Crystal Tools

Files under News | Posted by Dennis |

final_fantasy13.jpgAt the end of E3 2006 gamers were swimming in announcements for high profile titles. From Gears of War to The Legend of Zelda: Twilight Princess, amazing games were everywhere and fans were frothing at the mouth to get a hold on them.

One title that left bruises on the jaws of role-playing game fans everywhere was the debut of XIII which showed off the amazing visuals and elaborate world of the latest in the series. The short video left fans wanting to know more about whom the mysterious woman only known as Lightning is and what her role in the game would be.

Taku Marata, general manager for Square’s R&D, spoke at GDC 2008 about the evolution of design toolset Crystal Tools stating that the evolution of the software began originally with Tactics for the Playstation in 1997, and then used later in 2000’s Vagrant Story.

In the past has built all of its engines from the ground up, but future titles will be created using its own proprietary software known as Crystal Tools. One of the main aspects of the engine is its ability to render photorealistic CGI in real-time.

Tetsuya Nomura, character designer for FFXIII, has commented that the engine will be able to “recreate battle scenes reminiscent of VII: Advent Children.” Square also announced that Crystal Tools will feature a full suite of authoring tools and runtime libraries for PS3, 360, PC and even Wii, although support for Nintendo’s flagship is still in development.

While the thirteenth game in the epic series is still far off, Nomura did indicate that Crystal Tools will allow the development of games to be shortened allowing for beautiful games to arrive sooner than you think.


Related posts:

  1. The Great Games: Final Fantasy VI
  2. Presidential candidates and their video game alter-egos
  3. Sony’s mega secret title and why it really matters
  4. Top five most influential SNES games
  5. New this week on Wii Virtual Console

Related posts brought to you by Yet Another Related Posts Plugin.

Leave a Reply