If you haven’t heard of Shards of Death 5 yet, you will. Still, it seems a real shame that this poor little fella couldn’t find a role for himself in the most anticipated sequel of the year. Oh well, there’s always the chance that with Mario Kart Wii there will be a resurgence in the popularity of kart racers and the gaming world might finally get what it has been asking for, Shards of Death Kart Grand Prix.
The last useless lessons feature was incredibly popular, and many pointed out it wasn’t a comprehensive list. This is true, as five is rarely the comprehensive list for just about anything unless you’re talking about elements or members of The Beatles. With that in mind, here are five more of the useless lessons that video games teach.
Crates are considered decoration in some cultures
Just like the barrels in the original list, crates are a favorite staple of game design. Play just about any game and you will find copious amounts of crates lying about. Sure, much like barrels they often contain valuables, but unlike barrels they are also often part of the local décor. (more…)
Video games may teach players many useful things, including better hand-eye coordination and how to save the world with just one clip, but they also teach plenty of useless things. Sure, how to manage your own NFL franchise is pretty useless, but there’s even more useless trivia being inflicted upon gamers ever day. For this reason, gamers owe it to themselves to be aware of this misinformation.
Barrels contain valuables
There are only two kinds of barrels in this world that contain valuables. One is a whiskey or wine barrel, and the other is the candy barrel by the cash register at some old-time candy shop. Otherwise, barrels are where people store things they can’t possibly imagine touching themselves. Yes, oil is quite valuable, but no one wants to burst open a barrel of the black goo to get at it. Plus, there’s always the risk that toxic waste might be stored inside. Such realities should be portrayed in games more often. (more…)