Video of the day: Sonic cereal commercial Criterion Collection uses PS3 as reference Blu-ray player Game design workshop: Cheer Squad Prince of Persia film first look Working Donkey Kong game made of Legos
Prince of Persia film first look Actor Bernie Mac dead at 50 Friday the 13th (2009) premiere trailer Resident Evil CG movie trailer premiere The Omen unleashes Hell on Blu-ray
Five tattoos that are turn-offs Video games can be dangerous for your relationships Five signs for men that your date is a jerk Five signs for women that your date is a jerk Navigating different religions in dating
Wikipedia is not plagiarism Celestine Apprentice Pizza Pizza New site design My Essay
McCain campaign accuses Times? Dark Knight piece of media bias Kucinich introduces bill to impeach Bin Laden God says Clinton?s unwillingness to admit defeat echoes Satan God calls on Obama supporters to heal intellectual delusion God unsure what to think of McCain’s little basketball gambling ring
Re: Super Smash Bros. Brawl Friend Code Exchange Re: Super Smash Bros. Brawl Friend Code Exchange Re: Super Smash Bros. Brawl Friend Code Exchange Re: What was the most influential SNES game? Re: Super Smash Bros. Brawl Friend Code Exchange
Aug
12th

Prince of Persia film first look

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Dying for your real, first look at the film currently in production?  Well, you’ll have to wait a bit longer.  However, the above image shows a behind-the-scenes shot of actor Jake Gyllenhaal in the titular role.

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May
8th

Parkour meets Halo in Mirror’s Edge

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Think of Mirror’s Edge as the video game version of the chase scenes from the recent remake of Casino Royale.  Or, you know, the chase scenes from the Bourne films…if there already weren’t a game.  Whatever you think of it, just realize it’s one of the most interesting looking games to come along in a while.  The developers seem fairly self-assured that they’ve finally conquered the problem of jumping in a first-person title.  Regardless, they do know how to cut an exciting that mixes some : The Sands of Time with the previously mentioned films.

Mar
24th

Video of the day: Return to Dark Castle trailer

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You may not remember Dark Castle, but it already spawned one classic sequel. Think of it as a medieval , but in black and white and for the Mac. The update is nothing graphically to crow about, but then again it isn’t trying to be. It’s classic 2D gaming celebrating its 2Dness. As this pseudo-retro-revival continues, it’s interesting to see just how much life is left in the classic gaming setup. Return to Dark Castle likely won’t win any awards or set sales records, just like those games of yore. And just like them, it remembers that isn’t always the reason for making a great game.

Mar
15th

The terrible, horrible, no good, very bad game and how it got there

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Bad games are everywhere. In fact, they seem to be more abundant in recent years than ever before. As the video game medium has increased in popularity, so have the number of releases and with that, obviously the number of bad titles. Still, what exactly makes a bad title?

Is it under funding? Is it a lack of development talent? Is it simply a bad idea from the ground up? Yes, sometimes to each and often to all three. Still, that doesn’t explain how even the most well funded and best development teams can make a bad game out of what sounded like a surefire hit idea. (more…)

Mar
13th

Five more useless lessons taught by video games

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The last useless lessons feature was incredibly popular, and many pointed out it wasn’t a comprehensive . This is true, as five is rarely the comprehensive for just about anything unless you’re talking about elements or members of The Beatles. With that in mind, here are five more of the useless lessons that video games teach.

Crates are considered decoration in some cultures
Just like the barrels in the original , crates are a favorite staple of game design. Play just about any game and you will find copious amounts of crates lying about. Sure, much like barrels they often contain valuables, but unlike barrels they are also often part of the local décor. (more…)

Mar
10th

Video game movie news roundup: Max Payne, Prince of Persia and Second Skin

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As video games becomes bigger business in the world of media, so do the films based upon them and centering around the culture of gaming. Three new film projects are making news for gamers.

First, is the new Max Payne film. Based off the two game series, the film starts Mark Wahlberg (The Departed) and is directed by John Moore (Behind Enemy Lines). The is currently slated for release in 2009. Above you will see one of the first pictures of Wahlberg on the set, apparently in costume. It isn’t much to look at, and the film itself seems like even less of a big deal. Is anyone really clamoring for a Max Payne film after all these years? Click the image for a larger version. (more…)

Feb
21st

Call Me Ishtar: Prince of Persia: Warrior Within

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prince_of_persia_ww.jpgIn the column we look back at some of the biggest bombs in video games over the years that have earned a special place in the infamy of the medium.

The original : The Sands of Time was about as close to a surprise hit as a major studio can release these days. After a couple of failed attempts to reboot the Persia franchise, The Sands of Time did so with style that few games can match. A year later the follow-up Warrior Within was released and with it Ubisoft showed in a short period the right way to reboot a franchise, and the right way to kill one.

So much negative has been said about Warrior Within that it’s easy to lose sight of the fact that it is a fairly decent game in many ways. A lot of the adventure elements from the first game return, and it certainly packs a larger scope. What’s notable is not that the game wrong, but how it went wrong. Most sequels fail by not being enough different and ultimately feeling like an expansion pack. Warrior Within tried the opposite route. (more…)